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Merritt Kopas, is a game designer and developer in the video game industry as well as an author and a zine creator. Kopas is best known for her games LIM, HUGPUNX as well as Consensual Torture Simulator. The common theme of her games is the ability games have to be able to convey care relationships.〔(【引用サイトリンク】title=merritt kopas )〕 This is to convey the message to either provide a sense of care to the player or invest the player in the project of caring for another person. An interview with the website Hazlitt describes the purpose of Torture Simulator as fulfilling the desires of a bound and writhing partner. Kopas is also the author of several internet fictions and zines such as "Dear Pauline" and "These Were Free On My Blog".〔(【引用サイトリンク】title=merritt kopas )〕 Dear Pauline is a short story about love told through letters to a forgotten woman.〔(【引用サイトリンク】title=Dear Pauline )〕 ==Career== Kopas was raised on games and the Choose Your Own Adventure book series. Since 2012, she has created several games.〔(【引用サイトリンク】title=Lambda Literary )〕 She claims she was inspired in some of her games by the gaming company Twine, which she credits for inspiring people to make games about mundane or everyday occurrences such as pets, family, personal city, or travel 〔(【引用サイトリンク】title='If You Stop and Look, You Will Literally Die': An Interview with Merritt Kopas – Hazlitt )〕 2012's ''Lim'' was released for free on the internet and is about trying to meet society's expectations. Her book, "Videogames for Humans", documents her experiences with Twine games, and collates various critical reviews of the games together. She has used Construct for developing games. Kopas greatly credits Anna Anthropy and her publication of Rise of the Videogame Zinesters in 2012 as having a great influence on the indie gaming scene. Kopas is also influenced in game design through her experiences as a trans woman, which comes through in her game concepts. Her Vin Diesel game has been described as "an example of games as caregiving".〔(【引用サイトリンク】title=Are any of your favorites in this awesome game curation? )〕 On her personal website, Kopas has coded such games as Minkomora, Obeissance, and Take Care – the last one described as a game in which you reach through the ether to offer comfort to a distressed person.〔 Certain of her smaller pieces, such a simple Texture Piece style game called Super Consent deal with the complexities of issues such as consent and why and how they should be dealt with within our culture. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Merritt Kopas」の詳細全文を読む スポンサード リンク
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